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2015 - DCUO - Work - Episode 15 - Bombshell Paradox Raid

Created new tank, bomb, and hedgehog mortar device assets.
Created a master set of hoses and cables.
World built and lit tank and bomb room using assets listed above, and existing assets.
Reworked start area to improve story. Added an elevator shaft with a broken door. Placed extra assets to improve the visuals.
Relit the boss room. Darkened the non-playable spaces. Focused was moved to the center of the room.
Relit corridors to remove generic feel and to pull the player further into the map.

Tanks, Hoses, Cables world building, and lighting by me.

Tanks, Hoses, Cables world building, and lighting by me.

Tanks, Hoses, Cables world building, and lighting by me.

Tanks, Hoses, Cables world building, and lighting by me.

Final bomb room with lighting and world building by me along with bombs, cables and hoses.  All other assets by staff artists.

Final bomb room with lighting and world building by me along with bombs, cables and hoses. All other assets by staff artists.

Final bomb room with lighting and world building by me along with bombs, cables and hoses.  All other assets by staff artists.

Final bomb room with lighting and world building by me along with bombs, cables and hoses. All other assets by staff artists.

Final bomb room with lighting and world building by me along with bombs, cables and hoses.  All other assets by staff artists.

Final bomb room with lighting and world building by me along with bombs, cables and hoses. All other assets by staff artists.

My tank asset

My tank asset